Alican Inal is an Architect (TR), Urban Designer (UK) and a Digital Artist based in London. He is an Associate Principal at Populous, leading the Urban Design Studio EMEA. He specialises on creating experience-led urban spaces, sports and entertainment masterplanning, esports architecture, computational urbanism and experiential landscapes. He was a Teaching Fellow at The Bartlett School of Architecture. His digital artistry focuses on soundscapes, urban simulations, data visualisations, and human-nature interactions. 
He graduated from Bartlett School of Architecture, UCL with a Master of Architecture in Urban Design (Distinction) degree. Prior to his Master’s, he completed his undergraduate studies at Istanbul Technical University with a double major degree from Architecture (BArch) and Urban and Regional Planning (BSc). His Master’s design thesis project at The Bartlett, named Synesthete City, was focused on data-driven and computational master planning and space-making strategies, based on Queen Elizabeth Olympic Park, London. Additionally, his dissertation Soundscape of the Anthropocene was dealing with generating new ways to interact with urban soundscapes, with a focus on computational urbanism. 
Alican’s work focuses both on computational and cognitive gaps between urbanism, architecture, data and visual arts while being nourished by a wide range of disciplines from sociology to sonic studies.